
It’s compatible with many custom weapons so long as they use vanilla animations. Keep in mind that this “Skyrim” mod will only change animations and not much else.
This means that the mod won’t interfere with mod loading orders or take too much of a computer’s resources. The only requirement for the mod is the Dynamic Animation Replacer mod and preferably a mod loader. It doesn’t require any scripts, ESP/ESL files, Nemesis or FNIS.
A recent update for the mod introduced new animations for two-handed Greatswords, Greataxes and Warhammers.
The mod revamps the animations of melee weapons and puts them up to par with other melee-oriented games like “Dying Light” and “Vermintide 2.”Įvery melee weapon in “Skyrim” received a new set of animations that replaces the default ones for light attacks, power attacks, blocking and bashing. The First Person Combat Animations Overhaul mod by rookie modder ShoryukenBruh gives the first person animations in “ Skyrim” a much-needed overhaul. The game has received countless combat-oriented mods since “Skyrim’s” release a decade ago, but even now, it still receives some new mods that make fighting all the more interesting. Combat in “Skyrim” is serviceable, but many fans agree that it could be better.
It is best used in conjunction with other combat modsĪs good as the overall vanilla “Skyrim” experience is, it still has a lot of weak points. The mod recently received an update for two-handed weapons. The First Person Combat Animations Overhaul mod improves “Skyrim's” first-person weapon animations. Immersive Animations - Animations to go with this mod.įores New Idles in Skyrim - FNIS v3. XP32 Maximum Skeleton (Recommended) or other skeleton which supports left hand weapon, shield on back, and staff on back nodes. Java Runtime Environment 7 update 21 or greater PS There are animations that go with it, but I don't have them, so I don't know what they do. I think I may be confusing animations with skeleton replacers. I'm not sure what you mean by "idle animation", is that different animations for when the weapons are unsheathed? Or different combat animations? You can also get a sideways arrow quiver across your lower back with Frosttfall for use with Cloaks of Skyrim etc. There is a list of other mods on the description page which will give you an idea of other weapon animations mods out there. Dual Sheath Redux basically allows you to have two one-handed weapons sheathed on your belt, or crossed on your back if you have that mod, or you can have one sword on your belt and a shield on your back.